Papers with TextWorld framework

1 papers
Playing Text-Adventure Games with Graph-Based Deep Reinforcement Learning (N19-1)

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Challenge: Text adventure games provide a platform for exploring reinforcement learning in combinatorial action space, such as natural language.
Approach: They propose a deep reinforcement learning architecture that represents the game state as a knowledge graph which is learned during exploration.
Outcome: The proposed architecture can learn a control policy faster than baseline alternatives.

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